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Old Oct 21, 2005, 07:53 AM // 07:53   #1
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Default Calling all warriors who PvP

Alright, for about 2 weeks now I have been entering PvP competition arenas and I have been asking the opposite team if any warriors wanted to one on one. And I was just wondering if any of you who do want to one on one, would like to do so as well. It's something to do, and you get to know more about your warrior build against...other warriors. Obviously. But of course, with each build, there is a counter.

Obviously, people will call names, make fun of me, have no trust, etc. But that's a given. No one has control of their fellow teammates. If anyone interferes, well, just have to call it another day.

And no, I do not use one of those silly warrior/monk invincible builds. That's a waste of time. That's a tank for staying alive. Not dealing damage.


In Game Name: Aroan Taelight. I have already met a few of you in game, and hopefully see any of you others.

Record stands at 71:5. Really wish there one on one, and a scoring chart. I've been bored and been tallying on a post-it note on my laptop monitor. -_-
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Old Oct 21, 2005, 08:26 AM // 08:26   #2
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Actually this might work, you just need to get 7 other warriors who wishes to do 1 on 1 as well, then have all 8 of you enter the international Team Arenas, and duke it out in there?

Or the recent updates screwed this up? Like say even if you form a team in the international team arena, you will still get matched up with the normal team arenas?

Can anyone try this out? My guild is not that big and does not have that many members online at any given time.

If this method fails to achieve 1 on 1, then we can always try unranked Guild vs Guild
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Old Oct 21, 2005, 09:57 AM // 09:57   #3
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I love it when a Warrior (on the other team) calls that he wants a one on one duel with another Warrior.

That means my team practically gets a free win. Seriously, I will never insult someone in game who gives me easy faction by attacking a tank.
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Old Oct 21, 2005, 11:18 AM // 11:18   #4
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I'm gonna guess what he brings. Since he claims he doesn't use W/Mo we'll go with...


W/Ele Sword

Some whacked out point distribution like:

Sword Mastery 12 ( 11 + 1 )
Tactics 14 ( 10 + 4 )
Earth 10

Gladiator's Defense
Riposte
Deadly Riposte
Healing Signet
Armour of Earth
Gash
Galrath Slash
Final Thrust

Full set of Platemail

Fire Sword with +1 Swordmanship Pommel


Seriously this is just daft. Any Warrior worth their salt will be attacking the soft targets.

Lock please...??

Last edited by Man With No Name; Oct 21, 2005 at 11:37 AM // 11:37..
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Old Oct 21, 2005, 11:37 AM // 11:37   #5
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Ive heard there's suppose to be an update that allows dueling in the future as well as auction houses etc.

This will be cool.. maybe players should be allowed to bet on themselves to win? maybe make things more interesting if there is some reward?
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Old Oct 21, 2005, 12:29 PM // 12:29   #6
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yep, the Man with no name is right here. You don't learn anything from other warriors, except who is the better tank maybe. And tanking isn't exactly needed in PvP normally.
I predict that in the end, you have 2 warriors that can't kill each other, and boring each other to death.
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Old Oct 21, 2005, 01:12 PM // 13:12   #7
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Why do you flame him? He was just asking. If you want to play me,i'll play you. I'm a W/E as well, IGN is Hugh Snyder
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Old Oct 21, 2005, 01:20 PM // 13:20   #8
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Because it's not fun to have your match become lopsided because one of your members wants to lock himself in a pointless statemate instead of attacking a good target?

Seriously, Warriors are specifically built to soak physical damage. Especially when it comes down to just how many play the Sword/Shield Paladin build. A build that is even better at dealing with physical damage but tends not to be so good at inflicting physical damage. The best way to deal with your average Warrior is to disable him and kill him last.

Following that logic, Warrior is an absolutely lousy first target. They do not pose an immediate threat to your team as a Monk, Mesmer Elementalist, Necro, or even Ranger does. Attacking a Warrior first is playing up to his strength, it is the equivalent of standing in the middle of an Elementalist's Fire Storm. Diverting your damage from a worthy target to a Warrior is a great way to cause your team to lose or at the very least reduce the effective odds to 3v4.

Play however you want to play, but realize by doing so you are a burden on just about any team you will join.

Last edited by Sanji; Oct 21, 2005 at 01:36 PM // 13:36..
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Old Oct 21, 2005, 01:28 PM // 13:28   #9
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If I was on a random team with a warrior who wanted to attack other warriors, I would happily leave. When I play random arena, I am not there to waste my time. Or I would be happy to heal him while he is dueling- thus spoiling the fight.
I can understand people wanting to duel, but the way things are currently set up, it is selfish to expect 6 other people to waste their time so you can enjoy dueling. And given the number of Wa/Mo's around, I doubt many duels would finish quickly.

If you really want to see how good your build is, try it against necros and mesmers. Although I suspect that against a good one, you would get eaten up easily.

Last edited by mamluk; Oct 21, 2005 at 01:31 PM // 13:31..
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Old Oct 21, 2005, 02:24 PM // 14:24   #10
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Whoever can interupt healing signet wins the match??????


I really don't see the point in this. Bring watchyourself + doylak signet, and the match can last as long as it takes.



Imagine two mesmer fighthing each and they just keep blacking out each other and humility-signeted each other's elite. Yeah, a typical " win -win " situation.
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Old Oct 21, 2005, 02:31 PM // 14:31   #11
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Quote:
Originally Posted by vvh
Whoever can interupt healing signet wins the match??????
Bingo. The normal build would take 2 interrupts, a stance buster, healing, and armor boosters. If the interrupts are successful, this is just a war of minimal damage attrition.
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Old Oct 21, 2005, 02:31 PM // 14:31   #12
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This is one of those threads that convinces me that should Anet ever implement a 1v1 mode, hardly anyone will take it seriously. Even then, eventually everyone will come to realize why it was never added to begin with.
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Old Oct 21, 2005, 03:19 PM // 15:19   #13
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It would be difficult to implement because inevitably there will be one person who does not have local chat on to hear the 1 v 1 challenge, and chaos and bitter feelings ensue.

I would leave also if any such challenge were made and accepted. Fun for you, but I do not wish to pin all my hopes on one player... plus I want to play too!
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Old Oct 21, 2005, 04:01 PM // 16:01   #14
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All I did was ask. If you don't want to, that's your choice. No one ever said about having the other 6 players not fighting each other.
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Old Oct 21, 2005, 08:52 PM // 20:52   #15
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Why flame the guy for suggesting warriors get together to duke it out? Moreover, if your argument against it is because GW is about team play; why then in the same breath talk about how a non-warrior can take a warrior out at will? The two arguments are not congruent with each other.

Obviously, there is no way to control if you are going to get an opposing team made of all warriors, but when you do, let the melee fighting begin!!!
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Old Oct 21, 2005, 09:02 PM // 21:02   #16
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Quote:
Originally Posted by Battle Torn
Ive heard there's suppose to be an update that allows dueling in the future as well as auction houses etc.

This will be cool.. maybe players should be allowed to bet on themselves to win? maybe make things more interesting if there is some reward?
I don't see how 1v1 could be good--how could a healing monk win against anything else?
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Old Oct 21, 2005, 09:14 PM // 21:14   #17
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Quote:
Originally Posted by Santanus_Perro
Why flame the guy for suggesting warriors get together to duke it out?
Because it's selfish and ruins the fun of your team.

Quote:
Originally Posted by Santanus_Perro
Moreover, if your argument against it is because GW is about team play; why then in the same breath talk about how a non-warrior can take a warrior out at will? The two arguments are not congruent with each other.
I'm assuming that's targeted towards mamluk.

The arguements aren't congruent, he was just making an aside that if Alone) wants to test his build, perhaps he should fight something that is actually dangerous to a Warrior.

Melee damage is pathetically easy to counter, ever notice a trend of the major hotspots to farm? Two Words: Warrior Mobs. That is why Warriors have such a low threat level in Random Arena, and that's why it's selfish for Warriors to duel. It's not an accomplishment for a Warrior to kill another Warrior, it's a drain on your team.

Last edited by Sanji; Oct 21, 2005 at 09:16 PM // 21:16..
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Old Oct 21, 2005, 09:14 PM // 21:14   #18
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I remember this one poor warrior bugger in the arenas, his whole team dropped on him so he offered (hoped) to take on our team (4 rangers) one on one. We were nice, I even offered to go first.

Poor guy. He did quit right before I got the kill though.

It wasn't pretty.
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Old Oct 21, 2005, 10:42 PM // 22:42   #19
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Quote:
Originally Posted by Santanus_Perro
Why flame the guy for suggesting warriors get together to duke it out? Moreover, if your argument against it is because GW is about team play; why then in the same breath talk about how a non-warrior can take a warrior out at will? The two arguments are not congruent with each other.
Yes they are and if you think about it, maybe you will see why. 1v1 really means nothing skillwise. The skill in the game really comes out when playing in a team. If I mentioned that a good mesmer should be able to down a monk, would you make the same accusation? In both cases we have characters who are particularly good at defeating another character's strengths, enough so that if each character was played decently, the outcome shouldnt be in doubt.

Furthermore, suggesting that this fellow try attacking someone like a necro was a way of pointing out that his win loss record isnt worth much until he faces some serious warrior hate.

If you break this game down into 1v1 it becomes not much more than rock paper and scissors. The team aspect is where we see the challenge and skill in the game.

Besides this guy was flamed. For the most part, people have been pointing out why they disagree with his attitude (i.e. selfish, wastes time, etc). You might disagree with their points, but they really arent flaming at all.
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Old Oct 21, 2005, 10:54 PM // 22:54   #20
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Well I think it's damn annoying and selfish when someone in my teams asks to duel someone...and yes it's pointless in a team situation like that, however...

It's just a game people. 1v1 could be fun (when and if implemented) whether or not if it's completely balanced. The smart ones will realize that the outcome of 1v1 means nothing except for fun so what's the harm?

And if you bring a healing monk into a 1v1 situation you are an idiot if you expect to win with any other means other than just surviving. So please don't make arguments based on what stupid people will do.

1v1 would be an OPTION...meaning that you people who don't like it wont have to participate. Simple as that. Geez.
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